As I mentioned previously, he slashes go through your blocks and the train is so confined it is very hard to get any space from him during the fight. Most of the time you would automatically fail, but you can fight Anders as many times as you need to and as long as your time limit from only the successful fight does't go over 5 minutes 30 seconds, you will get credit for the requirement. Complete within 11 minutes and 30 seconds. He's a quick guy, for his old age. Kill the guy fighting Hosea, and then watch out for the two guys that bust through the door at the end of the room. Well, that'd be one way to solve money problems I suppose. The only prerequisite for this mission is Advertising, The New American Art - II, but if you complete Magicians For Sport while this mission is available, you will have to wait one hour before it becomes available again. Both Dutch and Hosea seem to think it is a trap, on account of the whole "family and loved one" murder thing that Colm and Dutch have going on, but Micah wants to at least try. Once you're past the patrols you can keep to the trail and ride back as fast as you can. Location Clemens Point (Scarlett Meadows, Lemoyne) RDR2 Chapter 3 Missions List: 26. Now that you're "safe", go back to using your Dead Eye and picking off as many lawmen as you can. The good news is they stop without a fight. You can find Beau out behind a shack in back of the plantation. Get off of the wagon and go to the back to pick up a crate. Finally, there will be a couple of guys that stay fairly stationary behind the shacks. You'll want to leave our horse behind, of course, and crouch walk to make yourself a bit more stealthy. With so many enemies around, this is a mission that you want to be in and out of cover as quickly as absolutely possible. "Borrow" it and row out to the deeper water. You can play it safe and just follow the path. Mash the indicated button to get him off of you, and you'll toss him from the train. The first one will have a raider hiding behind the table, so walk into it with your gun drawn and hit him with a head shot before he can take aim at you. The first two minutes is just sitting in a wagon and listening to someone talk. I do not know for sure if this is true or not, but I will note that I was having trouble getting the time limit requirement, and then the first time I attempted this and left the cutscenes on I got it the first time. Adler Ranch • Barrow Lagoon • Beartooth Beck • Cairn Lake • Cairn Lodge • Calumet Ravine • Cattail Pond • Chez Porter • Clawson's Rest • Colter • Cotorra Springs • Deadboot Creek • Dodd's Bluff • Donner Falls • Dormin Crest • Ewing Basin • Fairvale Shanty • Flattened Cabin • Glacier • Granite Pass • Grizzlies East • Grizzlies West • Lake Isabella • Martha's Swain • Micah's Hideout** • Millesani Claim • Moonstone Pond • Mount Hagen • Mysterious Hill Home • O'Creagh's Run • Planters Baun • Spider Gorge • Tempest Rim • The Loft • Three Sisters • Wapiti Indian Reservation • Whinyard Strait • Window Rock • Witches Cauldron • Veteran's Homestead, Abandoned Trading Post • Annesburg • Bacchus Station • Beaver Hollow • Black Balsam Rise • Brandywine Drop • Butcher Creek • Caliban's Seat • Carmody Dell • Castor's Ridge • Chadwick Farm • Citadel Rock • Cornwall Kerosene & Tar • Cumberland Falls • Cumberland Forest • Deer Cottage • Doverhill • Downes Ranch • Elysian Pool • Emerald Ranch • Emerald Station • Fire Lookout Tower • Firwood Rise • Flatneck Station • Fort Brennand • Fort Wallace • Gill Landing • Granger's Hoggery • Guthrie Farm • Hani's Bethel • Heartland Oil Fields • Heartland Overflow • Horseshoe Overlook • Huron Glen • Larned Sod • Limpany • Lucky's Cabin • MacLean's House • Manito Glade • Meteor House • Mossy Flats • Oil Derrick • Osman Grove • Reed Cottage • Ridge View** • Roanoke Ridge • Roanoke Valley • Six Point Cabin • Sawbone Clearing • The Heartlands • Trading Post • Twin Stack Pass • Valentine • Van Horn Mansion • Van Horn Trading Post • Willard's Rest, Aberdeen Pig Farm • Argil Rise** • Bayall Edge • Bayou Nwa • Bluewater Marsh • Braithwaite Manor • Bolger Glade • Caliga Hall • Canebreak Manor • Catfish Jacksons • Clemens Cove • Clemens Point • Compson's Stead • Copperhead Landing • Crawdad Willies • Dewberry Creek • Eris Field • Face Rock • Fishing Spot • Hagen Orchards • Hill Haven Ranch • Houseboat • Lagras • Lakay • Lonnie's Shack • Macomb's End • Mattock Pond • Merkins Waller • Old Greenbank Mill • Old Harry Fen • Old Trail Rise • Pleasance • Prinz & Co. • Radley's House • Radley's Pasture • Rhodes • Ringneck Creek • Robard Farm • Saint Denis • Scarlett Meadows • Shady Belle • Siltwater Strand • Sisika Penitentiary • Southfield Flats • Théâtre Râleur • Fontana Theatre • The Grand Korrigan • Trapper's Cabin, Appleseed Timber Company • Aurora Basin • Bear Claw • Beecher's Hope • Beryl's Dream • Big Valley • Black Bone Forest • Blackwater • Broken Tree • Cochinay • Diablo Ridge • Evelyn Miller Camp • Fort Riggs • Great Plains • Hanging Dog Ranch • Hawks Eye Creek • Lenora View • Little Creek River • Lone Mule Stead • Manzanita Post • Montana Ford • Monto's Rest • Mount Shann • Nekoti Rock • Old Tom's Blind • Owanjila • Owanjila Dam • Painted Sky • Pronghorn Ranch** • Quaker's Cove • Riggs Station • Shepherds Rise** • Stilt Shack • Strawberry • Swadbass Point • Tall Trees • Tanner's Reach • Taxidermist House • Valley View • Vetter's Echo • Wallace Overlook • Wallace Station • Watson's Cabin, Armadillo • Benedict Pass • Benedict Point • Brittlebrush Trawl • Cholla Springs • Coot's Chapel • Critchley's Ranch • Cueva Seca • Dixon Crossing • Fort Mercer • Gaptooth Breach • Gaptooth Ridge • Greenhollow • Hamlin's Passing • Hanging Rock • Hennigan's Stead • Jorge's Gap • Lake Don Julio • MacFarlane's Ranch • Manteca Falls • Mercer Station • Mescalero • Odd Fellow's Rest • Old Bacchus Place • Pike's Basin • Plainview • Pleasance House • Rathskeller Fork • Rattlesnake Hollow • Repentance • Ridgewood Farm • Riley's Charge • Río Bravo • Río del Lobo • Río del Lobo Rock • Scratching Post • Silent Stead • Solomon's Folly • Stillwater Creek • Thieves' Landing • Tumbleweed • Twin Rocks • Two Crows • Venter's Place • Warthington Ranch, Aguasdulces • Arroyo de la Vibora • Bahía de la Paz • Cinco Torres • El Nido • La Capilla • Manicato, Bacchus Bridge • Bard's Crossing • Dakota River • Dixon Crossing • Flat Iron Lake • Kamassa River • Lannahechee River • Lower Montana River • Manteca Falls • Montana Ford • Redemption Mountains • San Luis River • Sea of Coronado • Upper Montana River. As soon as the door opens, go into Dead Eye (you should have built up a bit from your most recent batch of targets) and kill him with a quick headshot. Our goal here is to get to the south side of the house. Suspecting it was Catherine Braithwaite who kidnapped Jack, Dutch, Arthur, John and the gang ride to Braithwaite Manor to get him back. Slow down briefly and kill all three with Dead Eye. So just make sure you leave your hiding spot in a reasonable time and you will get this done very easily. As soon as Sadie initiates hostilities, activate Dead Eye and pick off the two riders with headshots. You will actually get a map of all their locations, and you can pretty easily get ten of the thirteen almost immediately. You say no. Clemens Point is a peninsula that protrudes from the mainland into Flat Iron Lake. If any of them manage to get off, kill them before they get too close. Run to the back door, and headshot the two guys that are back here before kicking it in. Beau Gray asks Arthur to deliver a letter to Penelope Braithwaite at Braithwaite Manor. And, again, make sure you do one of the camp activities and continue donating to the tithing box in camp so you don't miss either of those trophies. You can skip the whole introductory dialogue where Lenny discuses the best approach to confront them this way and it'll save an entire minute. Uncle will try to do the same but get drawn into a fight. The best way to do this is to just aim at a target to lock on to their torso and immediately shoot. You can still pick them off at this time if you lead them just a bit in Dead Eye, but it is much easier to pick off the ones that are stationary and worry about the moving targets when they stop. While the leader of the group tries to give a speech, Beau's rougher cousins show up and start making trouble. The first of which is to head into town to the store. Unfortunately, the party is cut short when Lemoyne Raiders show up to yell at you for stealing the booze they wanted to buy. The former can be made into unique outfits while the later can be made into trinkets that will give you a permanent stat boost in some way. You bring up the supposed gold the two families are fighting over, but he says that happened so long ago no one even knows if its true or not. The only three you need to take out for the requirement are the ones marked below. This is very hard your first time through, because the escape portion begins when you steal the horse and there are only five possible enemies to kill during this part. Red Dead Wiki is a FANDOM Games Community. Avoid taking health items or dying and restarting a checkpoint to satisfy the final requirement. 126k members in the RDR2 community. Arthur will tease him about seeming young again, and Dutch proposes a race back to camp to show he hasn't lost a step. Open in app; Facebook; Tweet; Reddit; Mail; Embed; Permalink ; youralrightboah. Charm her to get her to leave and then resume your vigil. What a pal! I have read in several places that this mission is slightly bugged and if you attempt to skip a cutscene it messes with the timer and makes it harder to get gold. Cross the water directly to get to him. You only need 70 gold medals for the trophy and this is one of the ten hardest gold medals in the game to get. On this page we suggest where to find a boat in RDR2. Again, drop your aim in between targets and then aim when you have a target centered on your screen to lock onto their torso. Prerequisite: Move away from camp a little bit. You will usually see a flock of birds fly away when you get close. Dead Eye will definitely be your friend here, so follow Uncle until he gets behind cover. The enemies are going to be coming from your right and will arrive as soon as the explosion happens. Keep your gun out and as soon as you see him run into the space in between, enter Dead Eye and quickly headshot him. Going For Gold: This is an incredibly tough gold medal, particularly if you are trying to get this in a replay. Drop him down by the others. Stage coach robberies open up at this point, so keep an eye on post offices for alerts that one is available. Fighting Anders is a lot, lot tougher though. Beware of the two patrolling guards between these fields, and crouch walk quickly behind them soon after they pass you. You don't want to ride on the road here, because they'll spot you very quickly. The location marker for the next part of this mission will now pop up on your map, but you can do other things before checking it out if you want. The men will come in waves, so once one side is cleared out check your mini-map to see where enemies are firing from and run over and fight from that side. Get the other corpse that is on the downstairs level and take him to the pier. If you're going for 100% Compendium completion (you madman or madwoman), do not leave just yet as the man on the second floor has something that you want. A lot of these guys will be running back and forth from cover, and Dead Eye will make getting headshots a lot easier. This is apparently a good disguise in the early 1900's. The two final guards are in here. It is very tempting to just go straight ahead and wait for Sean to stealth kill the guard, but this is actually much slower and it can be hard to hit the time limit in time. There will be men up on the roof, in addition to others running down the street trying to get somewhere close to you. Clemens Point overlooks a relatively small bay and is surrounded by an archipelago of islands to the west. You'll still have a great vantage point of the entire manor from here, and even better the Braithwaites are incredibly unlikely to shoot you from here. The horses will be startled now on account of the murder they just witnessed (they hate being called to testify). He'll eventually pull aside the coach and start singing, which gets the attention of the opera singer inside. Your men will kill the first two that come to investigate once they're inside, but after that a huge fire fight break out. Follow Dutch outside and climb up on the wagon. You'll want to kill these two guys so they aren't shooting at your back and chipping away at your health. You can get cover behind the overturned barrel to get a good view of the area in front of you while keeping yourself relatively safe (shown on the left in the image below). Once he's knocked out, pick up his body and leave the train. Once the first wave is dealt with, Bill will move upwards. Use the initial Dead Eye sequence to pick off two or three of the guys right in front of you. Unfortunately there are people in the cemetery and he won't do it until you chase them off. Complete the mission without being spotted. Both Magicians For Sport and Sodom? You can wade across the little bit of water to get to the peninsula the gazebo is on if you want, or you can try walking around. He'll let you in (he's going to be fired later), and continue following Javier and John as they lead you to the stable. There is essentially nothing you need to do prior the blowing up the moonshine. There had been a guard here while you were sneaking on, but he has since left. As soon as they're dead, run to the cart that has horses to the right of the main house. You an Dutch will share a nice moment once you're back, which is a good way to wrap up this mission. This is just a tough fight overall, made tougher by the fact that the area of the fight is incredibly restrictive and the game does not really explain the mechanics of this sort of fight at any point previously. Go for headshots to speed things up, actually locking on to make sure you are guaranteed a hit. This early part is all fairly scripted without too much room for improvement. Sneak in and go right into the tobacco fields. The good news is there is roughly a thousand dollars back here. The first two brothers sort of take care of themselves, but the third you are supposed to fight. Find an enemy, center on them, and then aim. Everyone gets incredibly drunk the bar, which is what free moonshine will do to you. He'll go into the fields and he'll keep going right. Get off your horse and help Charles go through the chests in the back. He works fast, that Strauss. You'll need to check all the room marked in yellow, and there will be two downstairs. Sean McGuire’s grave can be found north of the gang’s campsite, Clemens Point, in Rhodes. Hamish will ride with you, and even show you where the deliveries go. These guys usually come in waves of four or five, so if there is a single guy hiding on one side in some hard to reach spot, just switch to a different side and you should find a new crop of guys to kill. It is good to have several Dead Eye replenishing items for this mission, so you can fill your core up as soon as it gets low. Hosea doesn't think it is a great idea for you to be seen, considering your previous relationship with Sheriff Gray, so he wants you to wear a hat and smoke a pipe and pretend to be an idiot. Clemens Cove is a natural formation in Red Dead Redemption 2 and Red Dead Online in the Scarlett Meadows region of the Lemoyne territory. He'll ask if you want to ride back to camp together, and if you accept you'll be automatically transported there. Trelawny will ride down and you should follow him. This should put you well ahead of Dutch already, so you can ride the intended path for a while. He goes straight into a scene right out of Romeo and Juliet about how much he loves this woman but she's a Braithwaite and their love is forbidden. This whole sequence is simply following a series of button prompts, but the timing is tight (and the other requirements are all really easy). At the request of Beau, Arthur drives Penelope and the other protestors through Rhodes as they participate in a women's suffrage rally. It seems to save a couple of seconds overall even though you can't really ride away from Lenny. Finally, walk into the next room and look to your right. The walk over here is slow, but you can't go too far as it will accuse you of abandoning Micah if you do. You want to be right down where the water is. Gallop as fast as you can, and you'll have plenty of stamina even on your replay horse. It is situated on the east coast of Flat Iron Lake, northwest of Rhodes. I'd recommend knocking him out with repeated beating, because both him and his friend are carrying over $20 on them so it is worth your time to loot them. Once Sean is ready, he'll jump on a horse and you should mount the other one. What a nice guy! You will start right before the fight again, and for some reason it doesn't continue the timer. Who is plastered out of his mind. There are roughly eight enemies here in total, so just make sure you kill five of them with headshots. Run back down to the pier. Now just mash the punch button and you'll beat him without even needing to really fight him. You'll walk back into town now, and Dutch gives you and Hosea orders to find out more about these two rival families just to see what is really going on in this town. If you refuse, the mission ends right here, but if you accept there is still a little more to do. Dutch then understands it is time to move yet again and has the gang move southeast to Shady Belle, bringing them closer to Saint Denis, where Jack is reportedly being held. Grand Theft Auto 5's grand world of Los Santos houses aliens and cannibals alike.Meanwhile, the more recent Red Dead Redemption 2 world once had hobbits and Bigfoot roam the land.The worst kinds of secrets, though, are the ones you know exist, despite not knowing what they actually are. You need to be very, very quick during this part, and you will want to ride ahead of Sean a bit to help tilt things in your favor. Before you can get to the distillery though, the deputy come upon a wreck. When you get to Shady Belle, dismount your horse and walk towards the manor. As soon as you can, climb up the back and Arthur will search the crate back here automatically. After you save Uncle, there is another smaller shootout. This part will be harder, since you don't have Dead Eye. Prerequisite: Advertising, The New American Art - II. As long as you aren't going too fast, you actually don't need to waste too much time figuring out what the numbers are because the game will do it automatically. This will take a while, but fortunately the cover here is quite good and so long as you have good aim (or use Dead Eye frequently), this encounter isn't as tough as you may assume. There are only a couple of men here, and after you've killed all but one the last guy will flee inside. Saving Uncle is also very easy and almost impossible to miss. You'll catch better fish this way, so take his advice. If you're going for all gold medals, this is one of those missions you definitely want to create a save point before. When you come do, you can swing yourself back and forth using the left analog stick. Follow the trail to ride into Rhodes, and along the way Sadie will read Mr. Pearson's letter and mock him. He also tells you about a friend of his in Strawberry that can also help you finding stagecoaches to rob, so that might be something good to keep in mind in the future. Once you reach it, you'll complete the mission. Red Dead Redemption 2 - Capítulo 3: Clemens Point - Publicidad: el nuevo arte americano - Partes I y II . Hosea is already there, and he appears to have worked out some sort of deal with Catherine Braithwaite before you even got there. You may want to quick travel there (if you've unlocked it already) or take a train (if you haven't). Sadie will help here, and there aren't too many, so it shouldn't be too much of a problem to kill the handful of enemies in this area. When prompted, try to crawl away. What can teachers see on canvas during a test. Go and talk to Dutch back at camp. There are a couple of strategies here. They're pretty mad and start shooting right away. Use your favorite weapons here to finish them off, and this final group of stragglers shouldn't pose too much of a threat. They aren't clear what, but Micah and Bill both think they're on the level. Someone jumps you from behind and knocks you out, and then multiple men proceed to beat on you while you drift in and out of consciousness. Chapter 3: Clemens Point (Red Dead Redemption 2) Somebody Lives/Not Everyone Dies; eventual smut has become actual smut; Canon-Typical Violence; Canonical Character Death; Summary. And if you make sure you don't fail any checkpoints or use a healing item, you will achieve the final requirement and get the gold medal. He is in roughly the same location you left him in, but this time he'll be grooming a horse. A Red Dead Redemption 2 Largemouth Bass should not be confused with the Smallmouth Bass which is also a medium fish but larger and tougher. Run inside the barn and finish him off. Overall, none of these requirements are that hard and this is a mission you'll want to do for sure if you're going for only 70 gold medals. After none of the gang members comply, Milton and Ross are forced to leave. You'll be in the field a bit longer, but you will save time. Stay outside of the field and run all the way back to the field on the left that we saw another bounty hunter enter. Go into Dead Eye as soon as you can see them and pick them off with headshot. Other than this, there really isn't much of a trick here. but he knows where he can get it. From the window you can also find a couple of people on the porch of the general store usually, and you may see a guy in front of the hotel as well. All you will need to do is use Dead Eye on every target in the shoot out to slow things down and ensure you are getting headshots. Skip the cutscene with Penelope and then run right back to your horse. So long as you ride directly to your objective marker, you will have a ton of time to finish up the rest of the mission and you can actually wrap things up with several minutes to spare. Press the indicated button to jump off, and you'll automatically get in a tussle with another member of the gang. Go over to the boat and just sail out of the red, restricted area. The Course of True Love - I & II. If you’ve advanced on to the Clemens Point and Shady Belle camps, you’ll also find the Camp Boat upgrade available for $450. The end of the mission is right past this, so after you kill the fifth guy you can just ride off. The next room will be empty, but there will be one final holdout hiding in the bedroom in the back. Once you reach the station, take Anders off of your horse and walk over to where the marker is at to drop him. You can go so you are just south of these buildings and the go directly west. Plus with the next two shortcuts you won't need to risk it. Go back to camp and talk to him. Inhabitants Enter Dead Eye again and clear out anyone else down by you, and then turn your focus to the balcony overhead. As long as you are good with a rifle, they shouldn't pose too much of a threat because you should be able to take them all out fairly quickly. Body shots are a lot safer, so once you're sure you have five headshots immediately switch over to body shots. There is a man hiding behind an overturned couch that will pop out and shoot at you, so be prepared and kill him first. Sean will lead you outside and tells you he'll fill you in on the details along the way. Again, just run along the coastline rather than swimming. Hosea will deal with this guy himself, but jump down from the balcony to land on the wagon. But can also customize how your horse and use Eagle Eye once again to find Dutch the leftmost being! You track it guy by Hosea, he will flee just follow the around! 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