Not only do I not have to worry about blast proc calculations, but I also don't have to worry about blast ruining head locking scripts ever again. The Physical damage done by the weapon is not affected, as Elemental and Physical damage are calculated separately. This video again brought to you by JinJinx offers several … Bow Damage Calculation: Raw Damage . The Physical weakness of a Hitzone does not affect it's Elemental weakness, and vice versa. Mud Buck 53-34%. Head to the area specified by the quest mark (This is the same place in the cutscene of this quest) and you will be safe to enter phase 2 Base value of your health. Some Dual Blades have two Elemental/Status attributes, one for each blade. The Bow may have an Elemental attribute. Select One To Show Detailed Results. No. False. Combat, Damage When damage is calculated, only True values are used, and the Displayed Attack value is adjusted down by the Display Multiplier. Preparation, Gathering Tweet; Share; Related Featured Articles. Use this or shoot me a message on RealmEye! Blademaster weapons have a 1-in-3 chance per hit to apply Abnormal Status damage, while Gunner weapons always apply Abnormal Status damage. tweet; Hello hunters! Sharper weapons deal more damage and are less likely to bounce when hitting tough body parts. A must-have tool for competitive Loomian Legacy battling. Fixed damage is dealt directly to the monster and does not have a damage calculation. This means that Fixed damage attacks are not mitigated by the monster's Hitzone values or affected by the player's Attack value. When a weapon with an Elemental attribute lands an attack, the weapon will deal Elemental damage on top of the Physical damage it deals. That would be 22 * 1.125 * 0.2 = 4.95 (rounded up to 5) more damage per hit. However, some weapons may confer a bonus to its Elemental damage on specific attack moves. Instead, monsters have an innate tolerance to Status Ailments. Elemental damage includes Fire, Water, Thunder, Ice, and Dragon. The following factors influence damage calculations: The Attack value of the Hunter is calculated from the Hunter's equipped weapon, offensive boosts (e.g. But I have seen your graph and it's super helpful for damage. This means it takes more Status damage must be accumulated before being able to inflict the monster with the same Ailment. MHW Bow Builds Compilation. Combos * Hits in a combo = hits needed to kill the enemy. For example, a weapon with -20% affinity has a 20% chance of dealing a Feeble Hit. also you cant increase the elemental damage of blast in this game, its always going to do 120 iirc every proc. When an attack makes a Feeble Hit, damage is reduced. Main Article: Element. Each weapon can only make a specific amount of hits in a specific sharpness color before it dulls and and the sharpness color is lowered. As both a semi-speed runner and a set optimiser myself.This patch could've never made me happier. Here’s how to calculate how positive Affinity affects a weapon’s average damage per hit, keeping in mind that strong hits do 25% more damage. Data from version X28.1.0 - Latest Update: 2018-09-08 - Changelog Got feedback, suggestions or any questions? being in DB's Archdemon Mode or having a HH attack buff), equipped skills, items, and Food skills. Player-dealt Elemental damage does not inflict Elemental Blights on monsters. Gadgets, no weakness to a specific element on their Hitzone, True values are used, and the Displayed Attack value is adjusted down by the Display Multiplier, Temporarily immobilizes the monster and makes it take a bit more damage, Stun/KO the monster, which topples and immobilizes it, Drain the monster's stamina, making it tired, Triggers an explosion on a specific monster part, which deals damage, Guarding with GS or CB*, medium knockback, Yellow Sharpness. Dual Blades - Best Loadout Build & Skill Guide. But the issue I am having is adding in the initial amounts that increase every time it goes off. Severing (sometimes known as Cutting) damage is the primary damage type for the following weapons: The following attacks also deal Severing damage: Tails can only be cut by Severing damage. 14156. It seems that the part chosen is random. Blast builds resistance and the damage on most blast weapons pre-lunastra are fairly terrible, barring possibly, Fire and Ice DB, and even then blast rarely procs. And never ask me again . MHW Iceborne META. For Blademaster weapons, each time an attack lands, the attack has a 1-in-3 chance of applyingAbnormal Status damage. Defense, Understanding Annoying as it is, it is capped and you should be careful going over it – due to wasted armor skills / decoration slots. You can make a continous spreadsheet that covers however many inflictions you want. Projectile damage is the primary damage type for the following weapons: Gunlance's Shelling attacks deal Fixed damage instead of Projectile damage. Hot Topic . Each individual shot fired from Rapid Fire is weaker than a single shot of the same ammo type, but if most Rapid Fire shots land, their combined damage will exceed the damage done by firing just a single shot. You can make a continous spreadsheet that covers however many inflictions you want. By. being in DB's Archdemon Mode or having a HH attack buff), equipped skills, items, and Food skills. The Attack value of the Hunter is calculated from the Hunter's equipped weapon, offensive boosts (e.g. If you were to, for example, take 50 damage, having +20 Fire Resistance … MHW Elemental Attack Damage CAP | Find your weapons cap! To trigger a Status Ailment, enough Status damage must be dealt to a monster to overcome its tolerance threshold. With the help of the spreadsheet above we can find out how many inflictions we'd cause in any given hunt. (Under construction) Element. Read this Monster Hunter World: Iceborne Switch Axe … Feel free to use it in your spreadsheet, just mention the source. Combos needed * Hits in a combo = Hits needed for the kill. When an attack makes a Critical Hit, additional damage is dealt. As for armor, elemental resistance is applied after defense reduction, and is a % based increase/decrease. TeamBRG - November 2, 2019. The elemental damage is calculated differently for sharpness. Capturing Monsters, Sword and Loomian Legacy Damage Calculator. Trove Damage Calculator. Bow Damage Calculation. Just depends on what kind of job you are looking to do. How elemental damage is calculated? I am compiling a spreadsheet comparing different weapons in a damage per hit formula based on certain armor sets/skills, and was wondering what you all would suggest for the blast element. Bowgun, Heavy For example, if a monster's head has Hitzone values of 20/50/40 (corresponding to the Severing, Blunt, and Projectile damage types respectively), then Severing-type attacks deal 20% of its damage, Blunt-type attacks deal 50% of its damage, and Projectile-type attacks deal 40% of its damage. 48th 100% Select the calculator's mode … When I post my spreadsheet I'll be sure to credit you for the damage values, New comments cannot be posted and votes cannot be cast, More posts from the MonsterHunter community. These weapons will Physical damage and apply Status damage. If they hit a monster's head, they deal Stun damage. Example: Ally % Bonus: Ally: Critical Damage: Critical Hit: Base Health: Base Health. Press question mark to learn the rest of the keyboard shortcuts. Negative Affinity refers to the probability of making a Feeble Hit on an attack. Since it originates at an mhw blast damage calculation part and the Displayed attack value addition lower. 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